Town: Numkèwíhgni̊fàf Se

Numkèwíhgni̊fàf Se

Numkèwíhgni̊fàf Se
Example Tauric architecture.
StateTetbur Commune
ProvenceVātuchàjù Region
RegionGræ̈-iyuváns Maquis
Founded1330
Community LeaderElder Sénvër Bé̄shvó̄ 'Lily Waves' Séchī Sēshvénv Gāshī Every
Area5 km2 (2 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation4428 m (14527 ft)
Average Yearly Precipitation274 cm/y (107 in/y)
Population1180
Population Density236 people per km2 (590 people per mi2)
Town AuraTruename Magic
Naming
Native nameNumkèwíhgni̊fàf Se
Pronunciation/numˈkɛwɪ̞g/ /ˈni̘fəf/
Direct Translation[killer] [shiny]
Translation[Not Yet Translated]

Numkèwíhgni̊fàf Se (/numˈkɛwɪ̞g/ /ˈni̘fəf/ [killer] [shiny]) is a subtropical Town located in the Vātuchàjù Region of the Tetbur Commune.

The name Numkèwíhgni̊fàf Se is derived from the Tauric language, as Numkèwíhgni̊fàf Se was founded by Emma Allen, who was culturaly Tauric.

Climate

Numkèwíhgni̊fàf Se has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 25°C (77°F). Numkèwíhgni̊fàf Se receives an average of 274 cm/y (107 in/y) of precipitation, most of which comes in the form of rain during the summer. Numkèwíhgni̊fàf Se covers an area of nearly 5 km2 (2 mi2), and an average elevation of 4428 m (14527 ft) above sea level.

Overview

Numkèwíhgni̊fàf Se was founded durring the early 14th century in spring of the year 1330, by Emma Allen. The establishment of Numkèwíhgni̊fàf Se was somewhat plagued by a lack of willing colonists, leading to Emma Allen electing to pay people to resettle in Numkèwíhgni̊fàf Se.

Numkèwíhgni̊fàf Se was built using the conventions of Tauric durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Numkèwíhgni̊fàf Se is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Numkèwíhgni̊fàf Se is buildings are arranged arrounded highly ordered system of spacious baked earthen streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Numkèwíhgni̊fàf Se's size could have. The town's well-designed, yet cheep are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

Numkèwíhgni̊fàf Se has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Numkèwíhgni̊fàf Se ’s existence has dried up and the town is drifting down the stream of history as it dries up. The locals seem to have responded to their slow downfall by recreating Numkèwíhgni̊fàf Se as one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which the town brings to mind.

Civic Infrastructure

Numkèwíhgni̊fàf Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Numkèwíhgni̊fàf Se.

Numkèwíhgni̊fàf Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Numkèwíhgni̊fàf Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Numkèwíhgni̊fàf Se has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Numkèwíhgni̊fàf Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Numkèwíhgni̊fàf Se's public wards, blessings, and other arcane systems.

Numkèwíhgni̊fàf Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Numkèwíhgni̊fàf Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Numkèwíhgni̊fàf Se's chapel was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Numkèwíhgni̊fàf Se the utterance of expletives is impossible within city limits. This has changed as the limits have changed, but has not kept up with slang, or swearing in foreign languages.

The Hag, Green near Numkèwíhgni̊fàf Se are known to be quite timid.

Numkèwíhgni̊fàf Se's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Invocation energies of tier 3 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 4790 m2
    • Cattle and Similar Creatures: 295
    • Poultry: 3540
    • Swine: 236
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 118

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

357 of Numkèwíhgni̊fàf Se's population work within a Foundational Occupation.

800 of Numkèwíhgni̊fàf Se's population do not work in a formal occupation, but do contribute to the local economy. 23 (2%) are noncontributers.

Points of Interest

Numkèwíhgni̊fàf Se has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Numkèwíhgni̊fàf Se makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami granted the town a great harvest. One of Numkèwíhgni̊fàf Se's local festivals commemorates this miracle.

History